Which game industry is strong?Guangdong’s most profitable, Shanghai electric competition capital, Chengdu new forces
These days, the electronic competitive club EDG from China won the news of the 2021 League of Legends Global Finals, triggered \”broken circle \”Focus on multiple related topics in a short time, and even CCTV News will be given a congratulations.
Many people may know that \”playing games\” will be known from the EDG to win the championship.
However, in fact, the electrical competition (here, the game) has long been a popular industry that has competed for many cities, and the intensity of fierceness may not be on the TV competition itself.
Xinhua News Agency reported that China has become the world’s largest electricity market. At present, the number of Chinese electrician companies exceeds 10,000, and more than 200 cities are in force industries.
In those of Beijing, Shanghai, Guangzhou, Guangzhou, Chongqing, Chengdu, Xi’an, Hangzhou, Wuhan, Haikou and other second-tier cities, and even many people don’t know Such as Jiangsu Taicang, Chongqing Zhongxian, Henan Mengzhou, Hunan Guanshan and other four or five cities.
In the development of an electronic competitive industry, which cities go in the forefront? Who has a wish to copy the next EDG?
The number of users close to 500 million yuan
Just learn about China’s e-sports industry Some basic conditions.
First, e-sports, has been officially become a Hangzhou Asian Games competition project.
Just on November 5th, the EDG won the top 2 days, the Hangzhou Asian Organ Committee officially announced all the small items of the 19th Asian Games project, the League of Legends became an electrical competition. One of the eight small items.
There is even news that the League of Legends \”Fist\” company is working with the International Olympic Committee, I hope the League of Legends will become an Olympic event.
Second, according to September this year, the \”2021 Game Industry Regional Development Report\” issued by Chongqing Software Park and Gamma Data, 2021 China Game Market Real Sales Income is expected to exceed 2900 100 million yuan.
In addition, the Chinese Game Industry Research Institute and the Sino-Sidelo Tourism Work Committee Jointly released 2020 1-6 \”China Game Industry Report\” shows that in the first half of last year, China’s electronic competitive users reached 48,396 million people, an increase of 9.94% year-on-year.
It can be said that e-sports is currently a hundred billion industry with nearly 500 million users.
Under such volume, the public opinion sound of the EDG won the championship, and many cities have cut this track, which is not difficult to understand.
The number of electrical competition related companies: Guangdong, Chongqing is the most
So, which places are most importance Business welcomes?
From the regional distribution, these electrical competitions are mainly concentrated in Guangdong Province, Chongqing Province, Hunan Province and Hainan Province, etc., in addition, Anhui, Henan and Shandong areas are also distributed. More companies.
For example, Guangdong, Chongqing two places have broken through 3,000, Hunan, Hainan also exceeded 1,000.
More than 500, as well as Anhui, Henan, Shandong, Sichuan, Jiangsu, Shaanxi.
Of course, the number of registered companies may not be completely consistent with the actual number of companies.
For some companies, some companies may separate the registration with the actual operational ground to maximize policy dividends.
Shanghai: Global E-Competition
The above statistics are all companies related to the electrical competition Distribution of registration, if you look at the distribution of China Electronic Arena Club, the answer will be different.
According to the \”2020 China Electronic Athletic Club value list\”, a city in Shanghai monopolizes half the head club.
The EDG that won the championship was established in Guangzhou in 2013, but the company is Shanghai Yangchuan Electronic Technology. Limited, that is, it will move to Shanghai.
There is an authoritative China E-sports club list, including at least 6 of the top ten clubs from Shanghai.
In addition, \”2021 Game Industry Regional Development Report\” shows that in 2020, important e-sports areas (times), Shanghai is far leading.
Beijing, Guangdong, Jiangsu, Sichuan, Zhejiang, Chongqing, is also a relatively active area in the event.
In the synthesis, Shanghai is currently the biggest winner in the electricity industry.
Public information showed that in 2017, Shanghai in the \”Wenchuang 50\” in Shanghai, the first to \”build a global electricity capital\” goal, last year has introduced \” E-sports 20 \”.
It is reported that only in 2020, the scale electrical competition held in Shanghai exceeded 1500 games, accounting for nearly half of the country, and the accumulated electricity enterprises and clubs exceeded 250, accounting for the country. More than 80%.
However, the 42020 China’s Well-known Electronic Competition Club City Distribution Status (by quantity) in the Guangdong Provincial Game Industry Association There is a large difference in the above results.
Among them, Shanghai’s first position still has no city to shake, accounting for 43.6%.
The second bit is Chengdu, accounting for 17.8%; there are more than 5% of Guangzhou, Wuhan, etc.
Number of E-Jing Hotel: Zhengzhou, Xi’an, Chengdu, inner Mongolia, bright
Eports industry The cross-border integration with the tourism industry has recented groups in recent years. Its integration can also reflect a place in the development atmosphere of the electrical industry.
A statistical statistics of \”knowing views\” show that the city’s number of national electricity hotels in 2019 is:
Zhengzhou, Xi’an, Chengdu, Wuhan, Changsha, Hohhot, Nanchang, Baotou, Hefei, Chongqing.
First, there is no first-line city to get around; II. Inner Mongolia actually there is also a city of Hulo and Baotou.
Western bacteria is considered to be several reasons.
For example, the specialized electricity venue in the first-tier cities, so the demand for the electrical competition is not very large.
Second and Third Tier City,It may be stronger for the demand for electrosphate.
Inner Mongolia has more electrical hotels, and it has a big relationship with it in terms of e-sports layout.
A landmark event is that in 2018, the 14th District 14th District of Inner Mongolia Autonomous Region took the lead in incorporating e-sports into the category of the competition.
In 2016, in 2016, Inner Mongolia Xilin Gol Vocational College has opened an electronic competitive professional, and became the \”open road pioneer\” in the education industry.
At the last month, the CEA Electronic Athletics Games launching ceremony and Node Electronic Athletic Masters Invitation will open at the Inner Mongolia International Convention and Exhibition Center.
Electricity Development Index: Northern Guangdong First Echelon, Chengdu Leading Second Line
Integrated Industry Layout, Policy The environment, talent environment and other indicators are concerned, and the comprehensive strength of urban electricity development will be different.
At the end of July this year, the 2021 Global E-Competition held in Shanghai issued the \”2020 National National Entrance City Development Index Report\”.
The report shows that China has ranked first in 78.7 points in Shanghai, Beijing and Guangzhou.
Second is Chengdu, Shenzhen, Hangzhou, Nanjing, Chongqing, Xi’an and Suzhou.
According to this rankings, Shanghai, Beijing, Guangzhou is in the first echelon of electricity development index; the remaining seven second-line cities are in the second echelon.
At the same time, the \”Report\” also evaluated the development potential of five major urban population electrical industry.
As a result, the score of the three major urban agglomerations in the long triangle, the big bay area, and the score of the three major urban cities The top three. Beijing-Tianjin-Hebei and the middle tour of the Yangtze River.
The game version is mainly concentrated in coastal cities
Shanghai, Beijing, Guangzhou, Chengdu, Shenzhen, Hangzhou, Nanjing, Chongqing, Xi’an, Suzhou .
At the same time, this report also revealed more information.
For example, the number of game companies in coastal areas is over half, and the western game companies are concentrated in Chengdu.
The game version is basically constructed of coastal urban monopoly, Shanghai, Beijing, Shenzhen, Hangzhou exceeds 100 . This shows a significant positive correlation with the distribution of large game companies.
The number of games in the middle of the Western Side is Chengdu, seventh place.
\”Four\” \”Four\” in Guangdong, Shanghai, Beijing, Chengyu
\”2021 Game Industry Regional Development Reports, \”also named five major cities (regions).
The game industry has the highest income – Guangdong.
The main reason is that there are many game companies, accounting for more than 40% of the country.
Global Electronic Athletics – Shanghai.
The main reason is that Shanghai’s open position in the world has determined naturally suitable for global events.
National Traffic Platform Center – Beijing.
The main reason is very simple, Beijing’s Internet platform, more giant, master the traffic of the game industry. In 2019, the game advertisement traffic placed in Beijing accounted for 73.2% of all flow pools.
Chengdu has a \”fourth city\”, and one of the game world \”glory\” Birth is born.
The game industry is typical emerging city – Chongqing.
The Ministry of Commerce \”Chongqing Service Industry Expand Open Comprehensive Pilot Overall Program\” Support for Chongqing active creative conditions to apply for a local online game audit pilot.
This means that Chongqing has the opportunity to become the second pilot city with online game review rights after Hainan.
If this dividend has successfully landed, Chongqing’s game industry will be ushered in new opportunities.
According to the \”2021 game industry regional development report\”, Rise has become a new force in the Chinese game industry.
From the public report, Chongqing and Chengdu have indeed accumulated considerable basis in the past few years.
In terms of policy, in 2020, Chengdu has introduced \”Implementation Opinions on Promoting\” E-Competition + \”Industry Development, from e-sports products, electricity companies landing, electric competition Three dimensions were developed to conduct policy support and funds in the electricity industry.
Chengdu also included the importer into the \”Chengdu World Event Famous City Construction\” 14th Five-Year Plan \”and the\” World Event Famous City Construction Outline \”.
Although Chongqing has not yet been introduced to support the systemic policy of the development of the game industry, in December 2017, Zhongxian issued the \”number of policy opinions on promoting the development of the electricity industry\”. Including companies, talents, and entrepreneurs engaged in electrical competitions, fund support, loans, financial subsidies, etc. \”Gold 19\”.
In addition, the representative of Chongqing has proposed \”Suggestions on Supporting E-Competitive Game Industry Development\”, it is recommended to follow National industrial policy, draw on other urban practices, formulate special policies for the development of Chongqing game industry development, founded from enterprises, explosive game R \u0026 D, distribution, purchase game tools, go to overseas platform evaluation, product agents, etc., give certain subsidies .
In the event, in recent years, WESG Global Finals, Dota2 Tournament (MAJOR), League of Legends The large-scale events such as Demasia Cup, KPL (King Glory Professional League) Autumn Finals are held in Chongqing.
Chengdu has held 2009, WCG World Finals; 2013, WCG China Finals; 2017 National Electronic Athletic Open Finals, etc. Event.
According to statistics, the number of large and small electric competitions held every year in Chengdu reached 400.
And, in the domestic electricity industry, Chengdu maintained 5First:
The first national level event, the first to hold a world-class event, the first to establish a professional electrical competition, the first construction professional training venue First, the first organizer training course.
In addition, Chengdu and Chongqing have born a lot of star-level players and teams:
Rocketboy (Mengyang), MTY in Chengdu ), Chongqing’s CQ2000 (Guo Bin), Alex (正 伟), Qinyuan Da is a national e-sports star;
The OMG team of Chengdu has been in the League of Legends S4 global total The finals dedicated to the classic base 50 blood, Chongqing’s WINGS team staged a miracle of Ti6 to win the miracle …
Compensation to create \”Western electricity Competition \”
In the current context of the construction of Double City Economic Circle, the future cooperation in the game industry in the future, the complementary space is very large.
One has a better basis.
Chengdu itself is a domestic important game research and development base, and has a good soil in terms of talents and cultural identity.
Chongqing Zhongxian’s electricity town, started earlier, and also very characteristic.
The latest data shows that more than 4,000 in Chongqing’s electric competition related enterprises in 2020 are ranked first. Among them, more than 3,800 gathered in Zhongxian, accounting for more than 95%.
A re-developed, a heavy \”actual\”, can cooperate with each other.
Second, Chongqing and Chengdu college students, and more distinctive casual life atmosphere, suitable for the development of electrical cell industry.
It can be said that the electricity of the self-contained flow and the net red city Chongqing, Chengdu, temperament, and style are very pair. The two places jointly created \”E-sports + Wen Jiang\”, \”E-Competition + Tourism\”, etc., there is a lot of potential to dig.
In the future, Chengdu can completely cooperate to create \”the capital of the west\”.
In fact, in this respect, the two-earth cooperation will be relatively strong.
In May last year, Zhongxian County held a strategic cooperation signing ceremony in Chengdu with the Sichuan Electronic Sports Association.
The industry is also very optimistic about the cooperation of Chengdu in the electrical competition:
Sichuan Yun can follow the Japanese and Korean World Cup, togetherUnite to host an international contest!